Communication Plugin.


This part will give an overview how to develop your communication interface between the target and the PC. This plugin allow the Embedded UML Target Debugger on the PC to read and write data from / to the target board through different interfaces. You principally need to implement this part on the PC part (host) and the monitor part on target.


Embedded UML Target Debugger Communication Interface.

The Embedded UML Target Debugger needs to communicate with the target. This part is already implemented for a serial interface as an example. More ready to use interfaces might be available, you should contact Willert Software Tools for a list of currently available plugins. But it's also possible to implement a custon interface on your target and for Qt.. You need to implement functions to initialize, read and write on you communication port. You need also to know how Qt works and more precisely the signal and slot concept.

 To implement the plugin, it's recommend to use QtCreator IDE to develop it. You can download it for free at http://qt.nokia.com/downloads

There is a template class available named "MyCommunicationPlugIn". You can rename this class for your convenience but you need to rename also the name in the Qt project file (.pro). You can see that this class implements Communication, a class interface that allow the Embedded UML Target Debugger to know which class can be called. You can not modify this class interface. Moreover you need to define those classes of the Communication interface.  

 On MyCommunicationPlugin class, there are multiple functions:


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